园林绿化
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  1. /**
  2. * @license
  3. * Cesium - https://github.com/CesiumGS/cesium
  4. * Version 1.140.0
  5. *
  6. * Copyright 2011-2022 Cesium Contributors
  7. *
  8. * Licensed under the Apache License, Version 2.0 (the "License");
  9. * you may not use this file except in compliance with the License.
  10. * You may obtain a copy of the License at
  11. *
  12. * http://www.apache.org/licenses/LICENSE-2.0
  13. *
  14. * Unless required by applicable law or agreed to in writing, software
  15. * distributed under the License is distributed on an "AS IS" BASIS,
  16. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  17. * See the License for the specific language governing permissions and
  18. * limitations under the License.
  19. *
  20. * Columbus View (Pat. Pend.)
  21. *
  22. * Portions licensed separately.
  23. * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
  24. */
  25. import{a as W}from"./chunk-GDJPERBD.js";import{a as Nt}from"./chunk-LT7NKOZD.js";import{a as zt}from"./chunk-LUCUOT65.js";import"./chunk-JD76ATDQ.js";import"./chunk-BYYYB2C7.js";import{a as ft}from"./chunk-AZSS2BNB.js";import{a as q}from"./chunk-HNKLZQOV.js";import{b as yt}from"./chunk-WPXTUJZY.js";import"./chunk-3BFV72N7.js";import"./chunk-SDQXNLTQ.js";import"./chunk-PUOAX5MA.js";import{a as At}from"./chunk-YWNU5ZQD.js";import{a as Vt}from"./chunk-PXZYU6PD.js";import{b as Mt,c as Pt,d as Y}from"./chunk-II4OPXPA.js";import{c as at}from"./chunk-UKJ254OV.js";import"./chunk-YDQLCOZM.js";import{h as Lt,j as E,k as bt}from"./chunk-MWY74K7V.js";import"./chunk-YECQFZBX.js";import{a as U}from"./chunk-TOK3PZ73.js";import"./chunk-65MI2E3A.js";import"./chunk-422SYBQS.js";import{a as mt,b as $,c as D}from"./chunk-QQJ4EFK2.js";import{a as w,b as lt,c as St}from"./chunk-XXWWJ3QU.js";import{a as I}from"./chunk-N6SIW7ZL.js";import{a as Et,b as ct}from"./chunk-K35RPNUR.js";import{e as K}from"./chunk-RTRJ3LVQ.js";var Tt=new w,Bt=new w,Ut=new w,Yt=new w,qt=new E,Zt=new $,Kt=new at,$t=new at;function Xt(t,e){let n=new Pt({attributes:new Vt,primitiveType:Mt.TRIANGLES});return n.attributes.position=new Y({componentDatatype:U.DOUBLE,componentsPerAttribute:3,values:e.positions}),t.normal&&(n.attributes.normal=new Y({componentDatatype:U.FLOAT,componentsPerAttribute:3,values:e.normals})),t.tangent&&(n.attributes.tangent=new Y({componentDatatype:U.FLOAT,componentsPerAttribute:3,values:e.tangents})),t.bitangent&&(n.attributes.bitangent=new Y({componentDatatype:U.FLOAT,componentsPerAttribute:3,values:e.bitangents})),n}function Gt(t,e,n,r){let a=t.length,c=e.normal?new Float32Array(a):void 0,l=e.tangent?new Float32Array(a):void 0,u=e.bitangent?new Float32Array(a):void 0,p=0,d=Yt,o=Ut,i=Bt;if(e.normal||e.tangent||e.bitangent)for(let f=0;f<a;f+=3){let s=w.fromArray(t,f,Tt),h=p+1,g=p+2;i=n.geodeticSurfaceNormal(s,i),(e.tangent||e.bitangent)&&(w.cross(w.UNIT_Z,i,o),lt.multiplyByVector(r,o,o),w.normalize(o,o),e.bitangent&&w.normalize(w.cross(i,o,d),d)),e.normal&&(c[p]=i.x,c[h]=i.y,c[g]=i.z),e.tangent&&(l[p]=o.x,l[h]=o.y,l[g]=o.z),e.bitangent&&(u[p]=d.x,u[h]=d.y,u[g]=d.z),p+=3}return Xt(e,{positions:t,normals:c,tangents:l,bitangents:u})}var Ct=new w,jt=new w;function te(t,e,n){let r=t.length,a=e.normal?new Float32Array(r):void 0,c=e.tangent?new Float32Array(r):void 0,l=e.bitangent?new Float32Array(r):void 0,u=0,p=0,d=0,o=!0,i=Yt,f=Ut,s=Bt;if(e.normal||e.tangent||e.bitangent)for(let h=0;h<r;h+=6){let g=w.fromArray(t,h,Tt),A=w.fromArray(t,(h+6)%r,Ct);if(o){let b=w.fromArray(t,(h+3)%r,jt);w.subtract(A,g,A),w.subtract(b,g,b),s=w.normalize(w.cross(b,A,s),s),o=!1}w.equalsEpsilon(A,g,I.EPSILON10)&&(o=!0),(e.tangent||e.bitangent)&&(i=n.geodeticSurfaceNormal(g,i),e.tangent&&(f=w.normalize(w.cross(i,s,f),f))),e.normal&&(a[u++]=s.x,a[u++]=s.y,a[u++]=s.z,a[u++]=s.x,a[u++]=s.y,a[u++]=s.z),e.tangent&&(c[p++]=f.x,c[p++]=f.y,c[p++]=f.z,c[p++]=f.x,c[p++]=f.y,c[p++]=f.z),e.bitangent&&(l[d++]=i.x,l[d++]=i.y,l[d++]=i.z,l[d++]=i.x,l[d++]=i.y,l[d++]=i.z)}return Xt(e,{positions:t,normals:a,tangents:c,bitangents:l})}function It(t,e){let n=t._vertexFormat,r=t._ellipsoid,a=e.height,c=e.width,l=e.northCap,u=e.southCap,p=0,d=a,o=a,i=0;l&&(p=1,o-=1,i+=1),u&&(d-=1,o-=1,i+=1),i+=c*o;let f=n.position?new Float64Array(i*3):void 0,s=n.st?new Float32Array(i*2):void 0,h=0,g=0,A=Tt,b=Zt,V=Number.MAX_VALUE,z=Number.MAX_VALUE,X=-Number.MAX_VALUE,N=-Number.MAX_VALUE;for(let x=p;x<d;++x)for(let O=0;O<c;++O)W.computePosition(e,r,n.st,x,O,A,b),f[h++]=A.x,f[h++]=A.y,f[h++]=A.z,n.st&&(s[g++]=b.x,s[g++]=b.y,V=Math.min(V,b.x),z=Math.min(z,b.y),X=Math.max(X,b.x),N=Math.max(N,b.y));if(l&&(W.computePosition(e,r,n.st,0,0,A,b),f[h++]=A.x,f[h++]=A.y,f[h++]=A.z,n.st&&(s[g++]=b.x,s[g++]=b.y,V=b.x,z=b.y,X=b.x,N=b.y)),u&&(W.computePosition(e,r,n.st,a-1,0,A,b),f[h++]=A.x,f[h++]=A.y,f[h]=A.z,n.st&&(s[g++]=b.x,s[g]=b.y,V=Math.min(V,b.x),z=Math.min(z,b.y),X=Math.max(X,b.x),N=Math.max(N,b.y))),n.st&&(V<0||z<0||X>1||N>1))for(let x=0;x<s.length;x+=2)s[x]=(s[x]-V)/(X-V),s[x+1]=(s[x+1]-z)/(N-z);let m=Gt(f,n,r,e.tangentR